AI Insights · Timothy · July 2024
Top 5 Co-op Games Performance in Africa Q2 2024
Discover the performance of the top 5 co-op games on a unified platform in Africa during Q2 2024, including trends in downloads, revenue, and active users.
During the second quarter of 2024, the top 5 co-op games on a unified platform in Africa showed diverse performance trends in terms of downloads, revenue, and active users. Here’s a closer look at each game's metrics, based on data from Sensor Tower.
Roblox Weekly revenue for Roblox fluctuated, starting at around $99.9K in early April and peaking at $109K by mid-April, before declining to a low of $61K in early June and recovering to $89K by the end of June. Downloads saw a significant increase, rising from 113K in early April to a high of 154K in mid-June. Active users grew steadily from 3.2M at the beginning of April to over 3.5M by the end of June.
MONOPOLY GO! MONOPOLY GO! experienced varying weekly revenue, with a notable peak at $134K in early April, followed by a decrease to $45K by mid-June. Downloads were highest at 66K in mid-June, up from 51K at the start of April. Active users showed an increase from 208K in early April to a peak of 258K in mid-June, before dropping to 216K by the end of June.
PUBG MOBILE PUBG MOBILE's weekly revenue started at $73K in early April, fluctuating throughout the quarter, and ending at $44K in late June. Downloads saw a significant rise, starting at 189K and reaching a peak of 225K by mid-June. The game maintained a high number of active users, increasing from 3.4M at the beginning of April to 3.7M by mid-June, before stabilizing at 3.6M by the end of June.
Call of Duty®: Mobile Call of Duty®: Mobile witnessed a steady increase in weekly revenue, starting at $35K in early April and peaking at $56K by the end of April. Downloads saw a dramatic rise, starting at 38K in early April and peaking at 76K by the end of June. Active users grew from 266K in early April to a high of 325K by mid-June, ending the quarter at 322K.
eFootball™ 2024 eFootball™ 2024's weekly revenue varied, starting at $27K in early April and peaking at $56K by the end of April, before dropping to $30K by the end of June. Downloads showed a similar trend, starting at 68K in early April, peaking at 95K in early June, and then decreasing to 75K by the end of June. Active users saw fluctuations, beginning at 4.2M in early April, reaching a peak of 4.4M in early June, and ending at 4M by the end of June.
These insights highlight the dynamic performance of these top co-op games in Africa. For more detailed analytics and insights, visit Sensor Tower.